Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.back bool false true

Allow player back to last time where /back is used

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.home bool false true

Allow player back to last time where /home is used

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.respawn bool true

Allow player back to last death point

ftbutilities.back.rtp bool false true

Allow player back to last time where /rtp is used

ftbutilities.back.spawn bool false true

Allow player back to last time where /spawn is used

ftbutilities.back.tpa bool false true

Allow player back to last time where /tpa is used

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.back.warp bool false true

Allow player back to last time where /warp is used

ftbutilities.badge string ""

Badge

ftbutilities.chat.formatting bool true

Allows to use **bold**, *italic* and ~~striketrough~~ in chat

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.edit.openblocks.grave bool true
ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.forestry.doors.acacia bool true
ftbutilities.claims.block.interact.forestry.doors.balsa bool true
ftbutilities.claims.block.interact.forestry.doors.baobab bool true
ftbutilities.claims.block.interact.forestry.doors.cherry bool true
ftbutilities.claims.block.interact.forestry.doors.chestnut bool true
ftbutilities.claims.block.interact.forestry.doors.citrus bool true
ftbutilities.claims.block.interact.forestry.doors.cocobolo bool true
ftbutilities.claims.block.interact.forestry.doors.ebony bool true
ftbutilities.claims.block.interact.forestry.doors.giganteum bool true
ftbutilities.claims.block.interact.forestry.doors.greenheart bool true
ftbutilities.claims.block.interact.forestry.doors.ipe bool true
ftbutilities.claims.block.interact.forestry.doors.kapok bool true
ftbutilities.claims.block.interact.forestry.doors.larch bool true
ftbutilities.claims.block.interact.forestry.doors.lime bool true
ftbutilities.claims.block.interact.forestry.doors.mahoe bool true
ftbutilities.claims.block.interact.forestry.doors.mahogany bool true
ftbutilities.claims.block.interact.forestry.doors.maple bool true
ftbutilities.claims.block.interact.forestry.doors.padauk bool true
ftbutilities.claims.block.interact.forestry.doors.palm bool true
ftbutilities.claims.block.interact.forestry.doors.papaya bool true
ftbutilities.claims.block.interact.forestry.doors.pine bool true
ftbutilities.claims.block.interact.forestry.doors.plum bool true
ftbutilities.claims.block.interact.forestry.doors.poplar bool true
ftbutilities.claims.block.interact.forestry.doors.sequoia bool true
ftbutilities.claims.block.interact.forestry.doors.teak bool true
ftbutilities.claims.block.interact.forestry.doors.walnut bool true
ftbutilities.claims.block.interact.forestry.doors.wenge bool true
ftbutilities.claims.block.interact.forestry.doors.willow bool true
ftbutilities.claims.block.interact.forestry.doors.zebrawood bool true
ftbutilities.claims.block.interact.ic2.blockdooralloy bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_black bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_blue bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_brown bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_cyan bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_gray bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_green bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_light_blue bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_lime bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_magenta bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_orange bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_pink bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_purple bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_red bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_silver bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_white bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_yellow bool true
ftbutilities.claims.block.interact.malisisdoors.customdoor bool true
ftbutilities.claims.block.interact.malisisdoors.factory_door bool true
ftbutilities.claims.block.interact.malisisdoors.iron_sliding_door bool true
ftbutilities.claims.block.interact.malisisdoors.jail_door bool true
ftbutilities.claims.block.interact.malisisdoors.laboratory_door bool true
ftbutilities.claims.block.interact.malisisdoors.saloon bool true
ftbutilities.claims.block.interact.malisisdoors.shoji_door bool true
ftbutilities.claims.block.interact.malisisdoors.verticalhatch bool true
ftbutilities.claims.block.interact.malisisdoors.wood_sliding_door bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.block.interact.railcraft.anvil bool true
ftbutilities.claims.block.interact.redwoods.fir_door bool true
ftbutilities.claims.block.interact.redwoods.redwood_door bool true
ftbutilities.claims.block.interact.thebetweenlands.giant_root_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.hearthgrove_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.nibbletwig_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.rubber_tree_plank_door bool true
ftbutilities.claims.block.interact.thebetweenlands.scabyst_door bool true
ftbutilities.claims.block.interact.thebetweenlands.syrmorite_door bool true
ftbutilities.claims.block.interact.thebetweenlands.weedwood_door bool true
ftbutilities.claims.block.interact.traverse.fir_door bool true
ftbutilities.claims.block.interact.twilightforest.canopy_door bool true
ftbutilities.claims.block.interact.twilightforest.dark_door bool true
ftbutilities.claims.block.interact.twilightforest.mangrove_door bool true
ftbutilities.claims.block.interact.twilightforest.mine_door bool true
ftbutilities.claims.block.interact.twilightforest.sort_door bool true
ftbutilities.claims.block.interact.twilightforest.time_door bool true
ftbutilities.claims.block.interact.twilightforest.trans_door bool true
ftbutilities.claims.block.interact.twilightforest.twilight_oak_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer

pregen-chunkview bool false true

Allows Access to the ChunkView in the clientOnly part of Chunk Pregen


Available command nodesUsage
command.advancement/advancement <grant|revoke|test> <player>
command.appliedenergistics2.ae2Commands provided by Applied Energistics 2 - use /ae2 list for a list, and /ae2 help _____ for help with a command.
command.backpacks16840.backpack/backpack <open|bind|unbind|equip|unequip|permissions>. Defaults to open.
command.baubles.baubles/baubles <action> [<player> [<params>]]
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.buildcraftlib.buildcraft.changelogDisplays the latest BC changelog.
command.buildcraftlib.buildcraft.reloadcommand.buildcraft.reload
command.buildcraftlib.buildcraft.versionDisplays the current and latest BC version.
command.carryon.carryon/carryon <mode>
command.carryon.reloadscripts/reloadscripts
command.cctweaked.computercraft/computercraft <help|view|reload|dump|turn-on|tp|track|shutdown|queue>
command.charset.charset/charset [help, hand, at, gateTickLength]
command.charset.mutter/mutter [--long] [--show-item] some text. Clears if empty
command.chunkpregenerator.pregen/pregen Allows you to Pregenerate Worlds, Control Structures, Delete Chunks and other things
command.clear/clear [player] [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.cofhcore.cofh/cofh help
command.cofhworld.cofhworld.listLists all CoFHWorld features
command.cofhworld.cofhworld.reloadReloads CoFHWorld configuration
command.cofhworld.cofhworld.versioncofhworld.version.usage
command.crafttweaker.crafttweaker/crafttweaker biomeTypes | biomes | blockinfo | blocks | bugs | conflict | copy | discord | docs | dumpzs | enchants | entities | foods | give | hand | help | inventory | jeiCategories | json | keyNames | liquids | log | mods | names | nbt | oredict | potions | recipeNames | recipes | reload | scripts | seeds | syntax | wiki | zslint
command.crafttweaker.ctguiCTGUI <id>
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant/enchant <player> <enchantment ID> [level]
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forestry.forestry/forestry help
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftbbackups.backup.help.size/backup size
command.ftbbackups.backup.help.start/backup start [custom name]
command.ftbbackups.backup.help.time/backup time
command.ftbbackups.backup.size/backup size
command.ftbbackups.backup.start/backup start [custom name]
command.ftbbackups.backup.time/backup time
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.create_server_team/team create_server_team <id>
command.ftblib.team.delete/team delete <team>
command.ftblib.team.get/team get <player>
command.ftblib.team.help/help [page|command name]
command.ftblib.team.info/team info <team>
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.list/team list
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.settings_forcommands.team.settings_for.usage
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbutilities.back/back
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.claim_as/chunks claim_as <server team> [radius in chunks]
command.ftbutilities.chunks.help/help [page|command name]
command.ftbutilities.chunks.info/chunks info
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [page|command name]
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [page|command name]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.nickfor/nickfor <player> <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [page|command name]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec/rec
command.ftbutilities.rtpcommands.rtp.usage
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> [value]
command.give/give <player> <item> [amount] [data] [dataTag]
command.gtclassic.gttpgttp <id>
command.help/help [page|command name]
command.ic2.ic2Custom IC2Command with for Speigers Use
command.immersiveengineering.ie.clearshaders/ie clearshaders [player name]
command.immersiveengineering.ie.help.clearshaders/ie clearshaders [player name]
command.immersiveengineering.ie.help.mineralUse "/ie mineral help" for more information
command.immersiveengineering.ie.mineral.get/mineral get
command.immersiveengineering.ie.mineral.help.get/mineral get
command.immersiveengineering.ie.mineral.help.list/mineral list
command.immersiveengineering.ie.mineral.help.set/mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.help.setdepletion/mineral setDepletion <depletion>
command.immersiveengineering.ie.mineral.list/mineral list
command.immersiveengineering.ie.mineral.set/mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.setdepletion/mineral setDepletion <depletion>
command.immersivepetroleum.ip/ip <help|reservoir>
command.jeresources.jer_profilejer_profile [chunks|stop] [all]
command.journeymap.jtp/jtp <x y z dim>
command.kill/kill [player|entity]
command.locate/locate <feature>
command.lttweaker.dumplootnone
command.me/me <action ...>
command.openblocks.flimflamflimflam <player> [<effect>]
command.openblocks.luckluck <player> [<amount>]
command.openblocks.ob_inventoryob_inventory store <player>
ob_inventory restore <player> <file without 'inventory-' and '.dat'>
ob_inventory spawn <file without 'inventory-' and '.dat'> [<sub_inventory
'main'>, [<index of item>]]
command.openmods.om_config_som_config_s save <modid> OR om_config_s help <modid> <category> <name> OR om_config_s get <modid> <category> <name> OR om_config_s clear <modid> <category> <name> OR om_config_s set <modid> <category> <name> <value>... OR om_config_s append <modid> <category> <name> <value>... OR om_config_s remove <modid> <category> <name> <value>... OR om_config_s default <modid> <category> <name> <value>... OR
command.openmods.om_source_som_source_s class <class name>
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound/playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.publish/publish
command.quark.quark-config/quark-config <category> <key> <value> [player] [save?]
command.railcraft.railcraft/railcraft help
command.recipe/recipe <give|take> [player] <name|*>
command.recipehandler.recipes_server/recipes <check <result|ingredients|space 'width' 'height'>|conflict|container <true/false>|dump|furnace|get <by_held/by_item 'item-name'/by_name 'recipe-name'>>
command.replaceitem/replaceitem <entity|block> ...
command.say/say <message ...>
command.scoreboard/scoreboard <objectives|players|teams> ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.spawnpoint/spawnpoint [player] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.summon/summon <entityname> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.thebetweenlands.aspectdiscoveryUsage: /aspectDiscovery <player> <reset|discover> <held|all>
command.thebetweenlands.bleventUsage: /blevent <toggle|on|off|list|enable|disable>
command.thebetweenlands.blreloadrecipesUsage: /blReloadRecipes
command.thebetweenlands.resetaspectsUsage: /resetAspects
command.thebetweenlands.setdecayUsage: /setDecay <player> <decay> [saturation]
command.time/time <set|add|query> <value>
command.title/title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.topaddons.tophelmet/tophelmet blacklist <add/remove>
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.traverse.findbiome/findbiome <biome>
command.trigger/trigger <objective> <add|set> <value>
command.twilightforest.tffeature/tffeature <info|reactivate|conquer|center>
command.uniquee.unique_enchantmentsreloads the Unique Enchantments Config
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.worldborder/worldborder <set|center|damage|warning|get|add> ...
command.xp/xp <amount> [player]
/xp <amount>L [player]